I’m a 2D/3D Character Animator and multi-disciplinary artist. Take a look around and please reach out with any inquiries via one of the above links, or message directly, here.
I was lucky enough to study Character Animation with some very talented industry veterans at LCAD. Because of that, I have a strong foundational knowledge of animating in, and the pipelines of, Maya, ToonBoom, and traditional pencil/paper. I’ve designed and sculpted 3D characters in ZBrush and rigged them in Maya. I use Photoshop for digital painting and Premiere for editing. I believe in telling stories through good acting and good cinematography with cool characters and killer writing.
In addition to animation, I bring a robust set of creative skills from years of professional experience as an actor, musician, photographer, and illustrator. I can successfully collaborate with even the most challenging of personalities. I take critique well. I have a work ethic and drive that is contagious, and I can always be found leading by example from the front. As a jack-of-all-trades who can fill in any team’s gaps, I make a great asset!